Cohort story · Design Thinking Immersion · DIC Hub, IIT Hyderabad

Eleven students.
Three systems. Three ideas.

Eleven high-school students from different schools spent five days at the Design Innovation Centre, IIT Hyderabad, offered with our global education partner Lifology. They studied three systems that shape every Indian student's life, and pitched three product concepts to a jury.

5 days · residentialGrades 9–1211 students3 macro systemsGrand Jury pitchDIC + HCD certificates

Next cohort: To be announced · Global education partner: Lifology

Join the next cohort

Small cohorts. Real mentor time.

Next cohortTo be announced
Format5 days · fully residential
WhoGrades 9–12
FeeOn enquiry
CertificatesDIC, IIT Hyderabad + HCD Institute
Global education partnerLifology
Enquire now →Download brochure

Enquiries go to dic@hcd.institute. Schools can also ask about dedicated cohorts.

11
students · different schools
5
days · on campus
3
macro systems studied
3
concepts pitched to a jury
2
certificates · DIC + HCD

Systems before solutions

They didn't start with ideas.
They started with systems.

Design thinking starts by understanding a problem before trying to solve it. So the cohort began with three macro systems, mapping their people, touchpoints and pain points, then going out to observe and talk to the people inside them.

01

Education

How learning actually happens in and beyond the classroom.

02

Healthcare

How patients, doctors, labs and insurers connect, or fail to.

03

Public infrastructure

Roads, drains, streetlights, and what happens when they break.

The five-day arc

Five days.
One design process.

The design pedagogy practised at NID and the IITs for decades, built for high-school students. They lived on the IIT Hyderabad campus, worked in DIC studios, and were mentored by DIC faculty, design practitioners and IIT alumni.

01 · Discover

Map the system

Map each system's stakeholders, touchpoints and pain points before looking for answers.

02 · Empathise

Go to the people

Field research, interviews and observation with the people inside the system.

03 · Define & ideate

Find the real gap

Frame the problem worth solving, then generate and narrow possibilities.

04 · Prototype & test

Build to think

Build a working representation, stress-test it, and rebuild it.

05 · Pitch

Grand Jury

Present the concept, the research behind it and the business case to faculty and practitioners.

What they built

Three ideas.
Grounded in research.

Healthcare

Unified Health: one patient, one health identity

The team started by asking what breaks in a patient's journey. Health information is created everywhere, but it is the patient who has to carry it. Their challenge: how might we make healthcare information truly portable?

  • A physical Health ID card plus a digital patient portal
  • "Share what is needed, with consent", not "share everything"
  • An access log showing who viewed what, and when
  • A phased plan from pilot clinics to a wider healthcare network

"We are not replacing healthcare. We are reducing friction around healthcare information."

Public infrastructure

Crowdsourced Infrastructure Reporting

A platform where citizens flag public infrastructure issues such as potholes, broken streetlights and blocked drains, track them, and see them resolved, turning scattered complaints into shared civic data that local authorities can act on.

Education

Immersive Learning Game

An interactive game concept that turns classroom topics into immersive experiences, so students learn by exploring, choosing and doing rather than memorising.

Student spotlight

Bedrock, by Ruthvik Eede.
Building the bedrock for lifelong learning.

Smartphones are a necessity for children, but for 10–16-year-olds they also bring constant distraction from social media, gaming and entertainment. Ruthvik's answer is a distraction-free smartphone that keeps the essentials and removes the rest.

Built in

OS-level integration, so focus is part of the phone

Safety

Tamper-proof security and a parental control ecosystem

Purpose

Academic focus and digital wellness at its core

Model

Hardware plus subscription, with two revenue streams

What students take home

Not just a concept.
A different way of thinking.

01

Systems view

See problems as systems, not isolated issues.

02

Listen first

Empathy and field research before building.

03

Prototype fast

Fail safely, learn, then improve.

04

Pitch with evidence

Present research and a business case to a jury.

05

Teamwork

Work with strangers from different schools as one team.

Credentials & partners

Two certificates.
One portfolio-ready project.

Every student leaves with certificates from the Design Innovation Centre, IIT Hyderabad and The Institute of Human-Centred Design, plus a project they can build on for college and design-school applications.

Host

Design Innovation Centre, IIT Hyderabad

Studios, faculty and campus residency.

Programme anchor

The Institute of Human-Centred Design

Curriculum, facilitation, jury and certification.

Global education partner

Lifology

Our global education partner for the programme.

Next cohort · To be announced

Seats are limited.
Enquire for the next cohort.

Open to students in Grades 9–12. Five days, fully residential at IIT Hyderabad, with certificates from DIC and HCD Institute. Schools can also enquire about dedicated cohorts.

The HCD Institute

Design Innovation Centre (DIC)

Indian Institute of Technology Hyderabad Kandi, Sangareddy,

Telangana, India – 502284

dic@hcd.institute

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